Announcing Pixel Starships: Galaxy!
Hi Captains!Today we officially announce the next giant leap for Pixel Starships, Pixel Starships: Galaxy!
Hi Captains!Today we officially announce the next giant leap for Pixel Starships, Pixel Starships: Galaxy!
Hi Captains! We hope you're staying safe, healthy and stocked with toilet paper. Just a quick update to announce that the upcoming Tournament 57 (LVII) will feature a few changes targetingunfair use of mechanics as a potential exploit. We have increased the duration of Immunity cooldown timers and
We would like to address a few concerns regarding the percentage chances of randomly generated in-game items (Using a system commonly known as RNG or Random Number Generator). We believe transparency to be extremely important as developers. It allows our players a glimpse into the extensive
Greeting Captains, We come bearing glad tidings! In the coming week Savy will be adding a number of new features to PSS (Namely, the new AI commands and conditions as detailed in the previous post,) not the least of which will be an update to
Incoming AI conditions: Enemy Room HP > 25%Friendly Room HP > 25%Friendly Room HP > 0%Current HP > 75%Enemy Room HP > 75%Friendly Room HP > 75%Target Room HP > 75%Target Room HP < 25%Target Room HP > 25%Friendly Room Is On FireNew Current Room and Origin
Ahoy captains, Just a quick reminder that the crew prestige paths will be updated in just under a week, at the start of October. This is in line with our quarterly schedule of prestige changes. Keep this in mind when planning for your crew set-up,
Ahoy Captains, Just a quick reminder that the crew prestige recipes will be changing at the beginning of October, in line with our policy of quarterly updates to the prestige paths to accommodate new and/or re-balanced crews. Please be aware of this deadline when planning
A.I. Changes Incoming: New AI conditions available soon: 'Your ship has no cloak' and 'Enemy ship has no cloak' triggers can now be used by crews and rooms. New AI command available soon: 'Set Power to 2' action can now be used with applicable rooms. Equipment changes: Added